S.55
The project will be published on the Kickstarter platform.
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overview
Edited by
Project by: Max Pinucci,
Gameplay by: Andrea Angiolino
The epic of the air transflights of the Golden age of aviation
A tribute to the S.55—the iconic seaplane of the great transatlantic crossings of the 1920s and 1930s: the 1927 Cruise of the Two Americas, the 1930–31 Italy–Brazil crossing, and the 1933 North Atlantic formation flight.
A compelling game of planning, strategy, historical reenactment—and the courage that defined an era of aviation pioneers.
A project of
Max Pinucci
Gameplay by
Andrea Angiolino
Edit by
Hun in the Sun
In collaboration with
Aeronautica Militare,
5°Reparto SMA
Ufficio Storico dell’Aeronautica Militare
Società Geografica Italiana
MBVision
the team

Andrea Angiolino
The game is developed by Andrea Angiolino—renowned game designer, journalist, and specialist communicator. Appointed as a consultant to the Italian Ministry of Education with the official title of "expert game inventor," Angiolino has created numerous television and radio games, as well as a wide range of role-playing and board games. Among his most acclaimed works is Wings of Glory, an international success. He is also the author of several books dedicated to the world of games and game design.

Max Pinucci
Max Pinucci—designer, university professor, and biplane pilot—is the CEO of MBVision and Hun in the Sun, as well as a published aviation author and illustrator.
Following the success of his book "Airships" and the board game "Airships: North Pole Quest", he conceived the S.55 project, bringing together experts in game design and aviation. In addition to leading the project’s creative direction, he curated the historical research and iconographic content.
Art direction
Elena Degl’Innocenti
Campaign manager
Valerio Ferzi
Graphics e packaging
Edoardo Cappiello
Lorenzo Fontanelli
Sandy Miranceli
Max Pinucci
Ilaria Torcolacci
Modeling and miniatures
Marco Ferracci
Emmanuele Campinotti
Video
Elena Degl’Innocenti
Teresa Pilato
With the collaboration of
Margherita Azzari
Augusto Chiarle
Rosario D’Auria
Andrea Moscardini
Valentina Pala
Elisabetta Pinucci
“S.55 – Wings Over the Atlantic” (1-5 participants) tells the story of individual and mass transatlantic flights: in the 1920s and 1930s, these flights demonstrated the potential of aircraft, capable of crossing oceans and becoming a means of transport for passengers, goods and mail. In addition, “S.55” also brings to life the exploits of Francesco De Pinedo, Italo Balbo and other Italian and foreign pioneers.
gallery
on our FB page
game components
Boardgame
Each player charts their own course, racing to outpace the others—while carefully managing risks to avoid unexpected incidents that could compromise their aircraft.
The core rulebook is designed to be accessible to casual players, while a set of advanced and optional rules offers added depth and realism for seasoned enthusiasts.
Maps
The game maps faithfully recreate the historic routes of transoceanic flights from the 1920s and 1930s.
Rendered at a 1:10,000,000 scale and rich in cartographic detail, they incorporate an interactive system where changing weather conditions can directly impact gameplay—adding realism, strategy, and unpredictability to every flight.
Cards
Three decks of cards allow players to influence the game through attack and defense actions, as well as special abilities.
Featuring original photographs and accompanying historical texts, the cards not only enhance gameplay but also provide context and atmosphere. Designed to support both basic and advanced rules, they guide players through a rich and immersive experience.
Cockpit
Settle into the pilot’s seat, strap in and prepare to cross the ocean!
Each player commands their own cockpit dashboard, secretly choosing their next destination, fuel load, and aircraft performance at every turn. Plan your strategy carefully—your opponents are watching, but your decisions remain hidden from view!



